Simon Wang


Welcome! My name is Simon and I am currently a student in the Combined BS/MS program in the Computer Science department at the University of Maryland, College Park (UMD)!


Contact Info:

School email: scwang00@umd.edu
Personal email: wang.c.simon@gmail.com
UMD CS department: https://www.cs.umd.edu/

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Recent News & Updates!


06/29/2024
Attending HCII 2024 in Washington, DC!
05/17/2024
Presented XR education course project
05/02/2024
Submitted deep learning course research paper
01/24/2024
Started my BS/MS education at UMD!


Research & Experience:

My interests generally include extended reality (XR), generative AI, and human-computer interaction (HCI). In particular, I am interested in using these techniques in tandem with computer graphics and computer vision methods for applications such as education, accessibility, and art.

Check out the links below for more details about my experience.

Project highlights


Check out some of my recent project highlights below. Checkout my full Projects page and my GitHub for complete details and code!.


AI Art Advisor

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To illustrate a potential application of AI models to benefit artists, I created a prototype "AI art advisor" using the latest vison-language model GPT-4o ("omni") from OpenAI. This new GPT model now has vision capabilities, so, I was inspired to ask the question: how well can it understand art?

I created a simple user interface where the user can upload any image (png or jpg format) of their art, along with their API key and any specific requests. In the backend, these inputs are parsed into several API calls to GPT-4o. In the API call, the system is told its role as an art advisor that gives constructive feedback (both negative and positive). Finally, the response is returned and formatted into clean markdown format before being printed out in the Gradio app interface.

Virtual Classroom

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This is a virtual reality (VR) project created in the Unity game engine throughout the Spring 2024 semester for the course CMSC838C: Advances in XR. I led a group of 5 classmates to design a virtual classroom environment, and we conducted a user study to investigate the benefits of XR education over traditional remote learning mediums such as video.


Improving Control and Consistency of Diffusion-Generated Video

jeep

Semester-long course project created for CMSC720: Foundations of Deep Learning. Investigated state of the art diffusion-based video generation methods, and experimented with various approaches to improving their quality in terms of consistency and controllability. Wrote and submitted a NEURIPS format paper for a mock-conference within our class.

Augmented Reality for Enhancing Elderly Interaction with Touch Screens (Idea)

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Hypothetical research project for CMSC839A: Embodied Media Design.